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Campfires are base structures used for cooking, sleeping and warmth.

They don't require Workbench or any other structure to build.

Notes[]

  • A campfire can only be built on the ground, natural rocks or player placed stone structures.
  • Untamed Boars, Greylings, Greydwarfs and Necks fear fire and will flee from it.
  • Greydwarf brutes and Greydwarf shamans don't fear fire and will attack you regardless of campfire proximity.
  • A campfire must be fueled with wood in order to function.
  • Campfires stop working if exposed to rainy weather without a roof.
  • Campfires stop working if exposed to strong wind without 70% cover.
  • Active campfires create smoke. If the campfire is created within an enclosed space, the smoke can build up causing any players inside to be Smoked and take 2 hp/tick damage. To safely place a campfire indoors, the interior space must be large enough to let the smoke naturally dissipate or be vented out through a chimney or other holes.
    • The smoke appears to have a 1 block diameter, so to use multiple campfires, larger or more chimneys will become necessary.
  • The Fire Effect for the Campfire extends for about 8 meters (Measuring from the closest you can stand without setting yourself on fire).
  • Wet players dry significantly faster when close to Campfires.
  • It can be used for cooking (in combination with a Cooking station or a Cauldron or a combination of both).
  • It is required for a bed to be used for sleeping, but will not prevent it from being a spawn point.
  • Destroying the campfire with a hammer will yield back just the 5 stones used for construction. All wood that was used as fuel and for the initial construction will not be dropped.
  • With 1/10 fuel, a Campfire will last for 1 hour and 23 minutes. At maximum capacity a Campfire should burn for 13 hours and 53 minutes. This duration is the same for the Bonfire.
  • A campfire will take 10 damage every time it sets an entity on fire.
  • One of the few base structures that isn't a priority target for creatures.

Gallery[]

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